This modified version of SMW was made by a Japanese creator only to torture a friend by having them go through the hardest levels they could think of. Since the project began as an improvement of the vanilla game, the first few levels are pretty standard. However as the game moves it starts introducing new gimmicks, gradually increasing difficulty, and entirely new graphics.
On the other side of the difficulty spectrum lies K — Story of Steel, a complete transformation of SMW that changes characters, levels, and gameplay to the point where the game is unrecognizable. You play as K, a robot tasked with stopping the shady Team Supernova from creating a supermassive black hole to wipe out humanity.
Anyone could get through the first few levels with a bit of effort. But halfway through the game it gets vicious. With eight fully-developed worlds and levels packed full of content, Mega Mario World: Another Universe comfortably positions itself as one of the most innovative SMW hacks. Not only does it have pretty graphics, a well-designed overworld, and some catchy tunes.
It also includes some pretty open levels based around exploration rather than making a mad dash for the finish line. Which goes a long way towards breaking up repetitive gameplay and keeping things fresh. Graphics and the like are mostly vanilla, as the competition focuses on level design rather than game development as a whole. And the music is seriously incredible. Despite being more famous for its sequel than the original, the New Super Mario World ROM hack series is one of the all-around best you can find online.
Almost like a bonafide sequel. Along with its exquisitely arranged overworld, the newly-added tundra levels are especially striking thanks to custom-made sprites and tiles of fantastic quality.
This new SMW experience focuses on excellent level design rather than fancy new graphics or a complicated story. While not as famous as some of the other entries, Invictus is greatly appreciated by the select few that have played it.
Despite being classified as a Kaizo Light, this game is incredibly hard, as you can probably tell from its trailer. This difficulty derives from excellent level design rather than cheap obstacles such as hidden blocks, which creators often abuse. We all know Yoshi is the real hero of SMW. That green dinosaur will do anything, even sacrifice himself so you can reach higher places.
This mod seeks to give the green dinosaurs a lot more of a protagonist role by making Yoshi the playable character. The hack can be pretty hard at times. To achieve this, he gets rid of its staunchest protector by sending the plumber into another dimension. It features entirely new graphics, original music composed specifically for the game, and very lengthy levels with great difficulty but also learning opportunities.
Not only is the story pretty impressive, but the game also looks gorgeous, and the levels are marvelously designed. Other than amazing visuals and varied music taken from other classic games, this hack shines for its innovative gameplay mechanics. Pero vamos que no hay ahi un potencial acojonante con el mando de la WiiU para editar de forma mas comoda, y la red social que pretenden montar.
Lo indie suele sorprender XD. Y fue una pena, porque el mod pintaba fenomenal. O casi. Ya, justamente por que se como es Nintendo, estoy ahi pasito a pasito haciendo un fan-comic de Zelda que prefiero soltarlo cuando este terminado y no hacerlo de poco a poco que si no me crujen y dejo la historia a medias.
Yo lo hubiera parado desde el principio y no le hubiera jodido tanto a BomberGames. Y la verdad es que era un proyecto que me interesaba. Una pena que Nintendo sea tan dura con los temas de copyright. Va a durar 2 telediarios. Si Gabe Newell levantase cabeza….
|Autor del sorteo :||JANA|