Nazaire, players are presented with an easy introductory mission: Get in, get used to the controls, shoot some guys, and get out. The first three missions in St. European Assault develops slowly, building in intensity, nurturing you, and providing some surprises along the way. For fans of the series, or disillusioned players like me, the game initially plays like the former titles: It seems linear, pretty straight-forward, and filled with moderately tough enemy AI. Little touches paint a much more favorable impression as the game progresses.
You have a squad that can be sent out to attack or be called back. The squad is only partially useful, but its existence adds a little element of strategy. Additionally, the button for reload is the same button for replenishing allies with health. This can be frustrating when in tense situations, and even more frustrating because your squad is full of hyper little children.
Full Spectrum Warrior and Brothers in Arms do a far superior job of incorporating squad tactics into their gameplay. Again, the squad is not terribly useful, yet they add a small degree of strategy and depth. On the other hand, the enemy AI is much smarter. There are four levels of difficulty, with the second one being the default level. They duck and hide for cover, and they run from place to place. In short, if the same-team AI falls a little short, the enemy AI does not.
The mini-bosses are a treat. Each level has one, and they can always be found about half-way to three-fourths of the way in. They have one level of aggression: Fierce. In another encounter with the same boss, I hung around for too long in one spot, and he threw a grenade and then rushed me.
From a medium range, however, every mini-boss is easily dispatched by simply whittling away at it, using cooked grenades, and constant pressure. All told, the mini-bosses are a great addition to the series and it makes me wish there were more evil Nazi soldiers with personality to confront. After killing a few more enemies, follow the next set of stairs to see one of your comrades get blown away by tank fire.
With the tank down you can focus your efforts on sniping out the Germans that are in the yard to the west. Watch out especially for the mounted machine gun in the northwest corner of the yard that is re-manned a number of times after killing the original gunners.
A revive appears in one of the upper level rooms of the building—grab it, then head downstairs to enter the courtyard you just cleared.
The church to the northwest is being guarded by some Germans, so take a post outside and snipe in to clear a path inside. Take cover behind the rubble to set up for a firefight with a new nemesis. You should be able to easily take down the nemesis by staying down and peeking up with sniper fire. There are some enemies to the east, along with the radio tower you need to destroy. Approach the radio tower and set a charge on it to blow it up, then conintue northeast into a yard with a few mausoleum-looking structures.
Quickly take cover behind one of the mausoleums and take aim at the nearby enemy soldiers. You need to take out the tank with just grenades in order to complete the mission. Stock up on grenades there are plenty around and start tossing them at the tank from behind cover. Keep this up until the tank is destroyed, and then head north to complete the mission. Popular Guides Popular Cheats. Capcom 3 X Trials Evolution.
Medal of Honor: European Assault Xbox. Developer: EA Los Angeles. Publisher: Electronic Arts. T for Teen : Blood, Violence. View All 5 Videos.
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