Sign in. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store. Browse Browse. Community Hub. Left unconscious by a massive cow-induced blow to the head and clad in his indestructible, high-tech super suit, Earthworm Jim continues the battle for truth, justice and well aerated All Reviews:.
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Packages that include this game. Package info. Add to Cart. About This Game Earthworm Jim, spineless superhero, wriggles back into action as the Groovy Guardian of Goodness in an incredible journey of cheese-curdling proportions.
The wacky worm is back in a massive 3-D serach for sanity. Hundreds of puzzles to solve. Pentium without hardware acceleration. See all. Customer reviews. Overall Reviews:. Recent Reviews:. Review Type. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Jim runs, jumps and does the usual kind of stuff that goes with the platform-game-hero gig.
Like a number of other notably European recent N64 titles of this nature though, the subject matter and humor is what will set this apart from the Marios and Banjo-Kazooie s. Unlike many other games in the 3D genre, EWJ3D manages to look pretty unique thanks to the originality of its subject matter and the inherent cleverness of the technology used. By mixing the usual textured polygons with voxel technology volumetric pixels, a way of rendering graphics that is better for smooth lines , the overall result is a much smoother and more "natural"-looking environment.
Earthworm Jim. But I suppose if Sonic The Hedgehog can be a software star, then so can a humble earthworm called Jim. Unsurprisingly, the story revolves around eponymous hero Jim. Having fallen into a coma, he becomes trapped in his own mind, and in order to bring himself back to consciousness, he must repair the different sections of his brain.
This is done over four levels: Memories, Happiness, Fear and Fantasy. Each of these contains between three and five sub-quests to complete, including the likes of underpants retrieval missions and chicken assassination runs. The game is relatively large, and offers plenty of variety in each level. Many obstacles block your path back to sanity, including rolling barrels, deep pits, quicksand and trigger-happy barn yard animals. In this respect, the game is a great deal of fun. Shooting eggs and gnomes at your foes is ludicrous but, for a while at least, is an excellent laugh.
The camera angles which track the character are diabolical, frequently obscuring Jim behind walls. Another huge bug is the collision detection. At the other extreme, rockets fired at our hero can pass right through the middle of him without even causing a scratch. Like an alcoholic clown, Earthworm Jim 3D is a hoot on the surface, full of fun ideas and jokes, but under the bravado of comedy is just a little bit sad and disappointing.
Remember how the Bit Earthworm jim games were insanely difficult and unforgiving? That tradition lives on in EWJ3D.
Unfortunately, this game brings nothing new to the table, on a system which has had its fill of 3D action platformers. One is checkpoints. Huge levels, no checkpoints--why? The whole game is divided up into rooms. Instead of restarting right from that room, you start from the beginning of the level, with no power-ups collected except Golden Udders. The graphics are very Nish and very plain. Some PlayStation games look better. Rental at most. Trying to control the view while moving Jim around at the same time is a huge pain in the backside.
And many of the levels have ridiculously tedious areas in them. So there you have it--the perfect combination of problems. Earthworm Jim 3D has some pretty nice level designs and interesting boss fights. A lot of the trademark E humor from the Bit games have carried over into 3D nicely as well. But everything else about the game is soooo average.
Average frame-rate, average gameplay and average fun. This is about as weird as they come. The most noticeable change fans will recognize in this now trilogy is the use of full 3-D levels. In this story. Jim takes a nasty hit on the head and falls unconscious. Here he must battle through segments of his subconscious mind that will take him to meet old classic enemies such as Professor-monkey-for-a-head as well as meet up with some new menaces.
Earthworm Jim 3 contains that same groovy feel as his other two hits while allowing the total freedom 3-D games allow. With the past proven entertainment value of the other EWJ titles combined with new technology, EWJ3 is sure to be a hit. A hurtling cow has hit Jim and knocked him out cold causing him to lose all his marbles.
Laying unconscious in his hospital bed, he only has one hope for survival: his super ego must find all his lost marbles and the golden udders of lucidity. Earthworm Jim 3D is another 3D-platform game with one saving grace: the originality of the world of Earthworm Jim.
Within each brain is a series of levels, sub-levels, and boss levels that make up the meat of the game. Each level takes place in a different, and usually strange, location.
The levels need to be unlocked which is done by collecting marbles, thus returning a little piece of sanity to Jim with each one. Access to other brains is obtained by collecting the golden udders of lucidity. I have very mixed feelings about this game. While the storyline and general gameplay are really entertaining, and the general control is pretty good, there is one major problem: the available camera angles are lacking to the point where the game loses a tremendous amount of appeal.
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